Diagram templates for every kind of board
Five families of ready-made boards, each with its own notation, elements and starting templates. They all live on the same canvas, so nothing stops you mixing them once the board is open.
Find the board that already fits your job
Pick the one that sounds like your week — the tools are already on the board.
Explain the system, precisely
Real UML — classes with compartments, sequence messages, state machines — for the design review that has to hold up.
Show how the work actually flows
Flowcharts with the right symbols and swimlanes that name an owner for every step — so the handoff that stalls is obvious.
Be wrong quickly, then be right
Grey wireframes and the flows between them, on one board, with feedback landing on the screen it's about.
Run the session, not the tool
Retros, boards, roadmaps and story maps everyone can drag at once — the deciding, before it reaches the tracker.
A box, an arrow, a sticky
Shapes, icons, callouts and containers for the boards that never become a notation — which is most of them.
How the five divide
They split by how much the drawing has to survive being read without you in the room. Basics is for the board nobody will open twice — a box, an arrow, a sticky, gone by Friday. UML is the other end: every line has a defined meaning, because the diagram has to hold up in a design review months after the conversation that produced it.
Workflows, UI/UX and Agile sit between the two, and they divide by subject rather than by rigor — a process, a screen, a session. If two of them sound right, it does not matter much which you open: the categories are starting points, not modes, and every element stays available on the board whichever one you came in through.
Or skip the picking and just draw
The playground opens a real board in this browser — no account, nothing to install.
Open the playground